Most recent job postings at Unreal Engine
via ZipRecruiter schedule_type: Part-time
Company Description Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. The founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim... http://www.moddb.com/mods/merp-middle-earth-roleplaying-project Currently Epoch Games is developing The Lays of Althas: Sundered Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. The founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim...
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project

Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

NOTE: Although Epoch Games does have a formal office at the listed address, we are a fully-online team at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer position you will be working closely with other members of the Coding department to develop C++ code for the Lays of Althas: Sundered Order (LoA:SO). Keep in mind that we are using Epic Game's Unreal Engine 4 (UE4) to develop the game, and knowledge of how C++ code interacts with UE4 is required. Knowledge of Blueprint scripting in UE4 is recommended, but not required.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting the progress of the Programming team on a weekly basis and following team policies.

NOTE: This is not an Internship. We are not looking for short-term Interns. We are looking for long-term Volunteer Programmers who have previous experience developing in Unreal Engine with C++ experience.

Qualifications

Minimum Requirements:
• C++ programming experience
• Unreal Engine 4 experience, and how C++ code interacts with it
• Providing clear and legible code
• Online communication, team-collaboration skills, and English fluency
• A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:
• Blueprint scripting experience
• Git Experience
• At least 1 Unreal Engine project (using C++) prepared to show prior to the interview. If you do not have one, we can give you an assignment to complete (we will give you 2 weeks to complete it) to test your abilities.

Additional Information

Required Software:
• Unreal Engine 4 (https://www.unrealengine.com/register)
• Visual Studio Community Edition (https://visualstudio.microsoft.com/downloads) with Unreal Engine packages
• Git SCM (https://git-scm.com) and GIT LFS (https://git-lfs.github.com
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via LinkedIn posted_at: 3 days agoschedule_type: Full-timesalary: 90K–120K a year
Job Title: Game Developer (Unreal Engine) JOB OVERVIEW... Torque3 is seeking a skilled, full-time game developer that will work with our design and engineering teams to develop new virtual environments and experiences for use on our proprietary platform. Torque3 is a rapidly expanding MedTech startup that is developing a breakthrough neurorehabilitation solution. We are developing a realistic simulator that combines immersive VR, advanced robotics, Job Title: Game Developer (Unreal Engine)

JOB OVERVIEW...

Torque3 is seeking a skilled, full-time game developer that will work with our design and engineering teams to develop new virtual environments and experiences for use on our proprietary platform.

Torque3 is a rapidly expanding MedTech startup that is developing a breakthrough neurorehabilitation solution. We are developing a realistic simulator that combines immersive VR, advanced robotics, and task-orientated therapy. Our integrated system is designed to help stroke and TBI survivors increase their neuroplasticity, and thus, make substantial gains faster. In other words, your role at Torque3 will be anything but dull!

DESIRED JOB CANDIDATE VALUES
• Wants to make a difference by being results and delivery focused
• Shares our vision to improve the lives of stroke survivors and other neurodivergent populations
• Eager to take on new challenges
• Self-starter

RESPONSIBILITIES
• Working with the game development team to create compelling VR experiences using Unreal Engine
• Share core responsibilities in the development of new gameplay systems and environments
• Rapidly produce stable prototypes of new gameplay systems using blueprints.
• Design and iterate on environments optimized for use with VR
• Integrate and optimize marketplace game assets into new and existing environments
• Collaborate with the product & engineering teams
• Consult directly with medical team members to improve gameplay experience for impaired users.
• Test and improve game feel of vehicle physics tied to a proprietary robotics platform.
• Ride our quad bicycle around for reference (and for fun!).

QUALIFICATIONS
• Combination of relevant education and experience in game development. A bachelor’s degree in game design or a related field is a bonus
• Must be able to show prior work through a strong visual portfolio
• Have an eye for detail and an appreciation for writing clean code
• Results-oriented mindset and be able to effectively self-manage time, prioritize tasks, and work within tight deadlines
• Effectively collaborate with team members across the organization

SKILLS & EXPERIENCE
• Expert in Unreal Engine game development (gameplay programming, level design and optimization)
• 3+ years of professional experience as a game developer utilizing Unreal Engine 4
• Excellent verbal and written communication skills
• Capable in technical art (design materials, particle effects, lighting, etc.)
• Ability to quickly design basic models and animation for level features and gameplay interactions
• Strong audio skills are a bonus
• Familiar with version control (preferred experience with Git)
• Experience working with teams and production pipelines
• Permanent residence in the US is required and no visa sponsorship is available.
• Must live near Centerville, UT (just outside of SLC) or be willing to relocate – there’s phenomenal skiing, kayaking, hiking, fishing, etc. just minutes away!

REWARDS:
• Salary: $90,000 to $120,000 (based on experience) annual salary
• Insurance: Medical, Dental, and Vision benefits available after the first 30 days
• Holiday/Paid Time Off: 6 days of holiday pay plus accrual-based paid time off
• Stock Options: Reserved Stock Units under the existing Employee Stock Option Plan
• Hours: Full-time, flexible working hours
• Relocation Assistance: Available for the right person

ABOUT US

Torque3 is on a mission to restore lost functionality and independence to people who have suffered a stroke or TBI. By joining the Torque3 team, you will be a part of something much greater than yourself. There are 8 million stroke survivors in the United States alone, and unfortunately, almost 800K new people will be joining that group each year. These people are facing months – even years of rehabilitation, with very little hope of ever getting back more than a fraction of their former lives. The Torque3 platform will help these people - and their families - to become whole again. Find out more at our website: https://www.torque3.com
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via My ArkLaMiss Jobs posted_at: 2 days agoschedule_type: Full-time
Do you get thrilled by working in Unreal Engine 5? Do you have a background in Unreal Engine programming and software development? Are you interested to work for a growing and innovative high tech company, where people and passion are part of our core values? We'd love to have you! Your role as an Unreal Engine Engineer... OBSKUR, which recently became a Movella company, is seeking an experienced Unreal Engine Programmer to aid in creating the best Do you get thrilled by working in Unreal Engine 5? Do you have a background in Unreal Engine programming and software development? Are you interested to work for a growing and innovative high tech company, where people and passion are part of our core values? We'd love to have you!

Your role as an Unreal Engine Engineer...

OBSKUR, which recently became a Movella company, is seeking an experienced Unreal Engine Programmer to aid in creating the best interactive VTuber systems powered by Xsens (also a Movella company), and our inhouse applications, & integrations.

This is a remote position with US pacific time zone core hours.

Key challenges :
• Create core features of an application software in Unreal Engine 5 while collaborating with a team of developers.
• Implement UI in unreal engine UMG/Slate working with UI/UX designer.
• Collaborate with the design team to brainstorm and develop feature development plans
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via Movella schedule_type: Contractorwork_from_home: 1
Do you get thrilled by working in Unreal Engine 5? Do you have a background in Unreal Engine programming and software development? Are you interested to work for a growing and innovative high tech company, where people and passion are part of our core values? We'd love to have you! Your role as an Unreal Engine Engineer... OBSKUR, which recently became a Movella company, is seeking an experienced Unreal Engine Programmer to aid in creating the best Do you get thrilled by working in Unreal Engine 5? Do you have a background in Unreal Engine programming and software development? Are you interested to work for a growing and innovative high tech company, where people and passion are part of our core values? We'd love to have you!

Your role as an Unreal Engine Engineer...

OBSKUR, which recently became a Movella company, is seeking an experienced Unreal Engine Programmer to aid in creating the best interactive VTuber systems powered by Xsens (also a Movella company), and our inhouse applications, & integrations.

This is a remote position with US pacific time zone core hours.

Key challenges :
• Create core features of an application software in Unreal Engine 5 while collaborating with a team of developers.
• Implement UI in unreal engine UMG/Slate working with UI/UX designer.
• Collaborate with the design team to brainstorm and develop feature development plans.

Movella is looking for a self-starting Unreal Engine Engineer. Someone who thrives in an environment where your streaming content is highly appreciated. You have:
• Built and shipped Unreal-based applications or games
• Creative mindset, with the Twitch audience in mind
• 3+ years of Unreal Engine (UE4/UE5) experience
• 4+ years of software development experience
• Strong C++ Experience
• Excellent verbal communication and teamwork skills

Preferable

• Strong understanding of game content pipelines

• Shipped games

• Experience in engine modifications

• Computer Science related degree

Working at Movella

Movella is a global full-stack provider of sensors, software, and analytics that enable the digitization of movement. Movella serves the entertainment, health & sports, and automation & mobility markets. Our innovations enable our customers to capitalize on the value of movement by transforming data into meaningful and actionable insights. Partnering with leading global brands such as Electronic Arts, EPIC Games, NBC Universal, Netflix, Daimler, Siemens, and over 500 sports organizations, Movella is creating extraordinary outcomes that move humanity forward.

Working for Movella is working with colleagues that are inquisitive and entrepreneurial by heart. Naturally, there is a high level of cooperation within our teams. These teams consist of people with multiple international backgrounds, a sportive mindset and driven to get the most out of themselves. They share a passion for health, movement and technology. Movella offers a position in an innovative, ambitious and international environment, with an attractive compensation package. The informal culture allows for personal input, growth and development. Full training in our products and services will be provided.

Movella is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees
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via LinkedIn posted_at: 4 days agoschedule_type: Contractorwork_from_home: 1
Our client, a leader in their industry, needs an Unreal Engine Developer to design, develop, and maintain services written in Unreal Engine and serve company's real-world customers. Due to client requirements, applicants must be willing and able to work on a w2 basis. For our w2 consultants, we offer a great benefits package that includes Medical, Dental, and Vision benefits, 401k with company... matching, and life insurance. Payrate: $70-$80/hr Our client, a leader in their industry, needs an Unreal Engine Developer to design, develop, and maintain services written in Unreal Engine and serve company's real-world customers.

Due to client requirements, applicants must be willing and able to work on a w2 basis. For our w2 consultants, we offer a great benefits package that includes Medical, Dental, and Vision benefits, 401k with company... matching, and life insurance.

Payrate: $70-$80/hr on W2

Responsibilities
• Architect and build a responsive, Web based service on Unreal Engine
• Be the “Go to” person for solving challenging technical problems
• Build, evolve, and optimize these rendering services for the best customer experience

Qualifications
• Bachelor's Degree in Computer Science or equivalent
• 3-5 years of Unreal development experience
• Recently worked in Unreal Engine 4 or 5
• Experience with animation, shaders, and pixel streaming
• Developed production code using C++ and/or Blueprints
• Used Unreal engine to build real world applications
• Worked on creating multiuser applications
• Understands how Unreal deals with state
• Works well in a team environment, with talented people outside of engineering
• Experience with designing modular and scalable software
• Writes clear, legible, and understandable code
• Experience taking projects from idea through to completion
• In the US, preferably in the Pacific Time zone
• Online communication, team collaboration skills, and English proficiency a must

Skills, experience, and other compensable factors will be considered when determining pay rate. The pay range provided in this posting reflects a W2 hourly rate; other employment options may be available that may result in pay outside of the provided range.

Please be advised- If anyone reaches out to you about an open position connected with Eliassen Group, please confirm that they have an Eliassen.com email address and never provide personal or financial information to anyone who is not clearly associated with Eliassen Group. If you have any indication of fraudulent activity, please contact InfoSec@eliassen.com
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via Monster posted_at: 2 days agoschedule_type: Full-time
IMERZA is seeking a talented Senior UE4 Technical Artist / Technical Director to lend their significant industry experience and artistic versatility to a variety of technical art tasks. They will be responsible for collaborating with the art team to push the look and feel of our projects to help take our projects to the next level of photorealism. Full-time. Remote for the right candidate... What we offer: • High Salary w/ bonuses • Stability • IMERZA is seeking a talented Senior UE4 Technical Artist / Technical Director to lend their significant industry experience and artistic versatility to a variety of technical art tasks. They will be responsible for collaborating with the art team to push the look and feel of our projects to help take our projects to the next level of photorealism.

Full-time. Remote for the right candidate...

What we offer:
• High Salary w/ bonuses
• Stability
• Flexible Schedule
• Great team

Responsibilities will include:
• Creating advanced shaders and materials
• Iterate and improve our dynamic lighting pipeline
• Optimizing performance on all projects
• Pioneers new asset creation techniques for environment assets
• Proposes pipeline and technology improvements to Art and Core Pipeline
• Collaborate with and support the environment team.
• Keeps up with current technologies used in and by various game engines
• Other duties may be assigned

Required:
• Expert knowledge in UE4 rendering and optimizations
• Technical proficiency in 3D workflow areas like modeling, texturing, lighting & rendering
• Experience writing plugins/customizing 3D tools like Maya/3DS Max
• Advanced knowledge of cutting-edge content creation pipelines
• Experience with Oculus Rift/Quest and other VR Platforms
• Experience in Substance Designer/Painter, Houdini, and procedural content creation
• A basic understanding of Python and photography is a plus

Experience Plus:
• Past experience working in CG for AEC or Enterprise related industries
• Worked with GIS data and/or BIM data
• Expert Houdini experience
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via ZipRecruiter posted_at: 4 days agoschedule_type: Full-time
We Are BRON BRON Media is a global media company with two main operating subsidiaries – BRON Studios and BRON Digital. it’s all about CONTENT. Founded in 2010, BRON has been part of over 120 productions that have achieved tremendous commercial and critical acclaim including an outstanding 38 Academy Award® nominations and 6 wins. BRON Studios houses the scripted and non-scripted film and... television units. BRON Digital, has built a virtual We Are BRON

BRON Media is a global media company with two main operating subsidiaries – BRON Studios and BRON Digital. it’s all about CONTENT. Founded in 2010, BRON has been part of over 120 productions that have achieved tremendous commercial and critical acclaim including an outstanding 38 Academy Award® nominations and 6 wins. BRON Studios houses the scripted and non-scripted film and... television units. BRON Digital, has built a virtual production pipeline, with artists located across the globe, utilizing Epic Games ‘Unreal Engine’ technology, creating animated and interactive gaming content and immersive digital worlds.

The Goal Ahead

BRON’s Interactive division is looking for a UI/UX designer to join the game development team on the ground floor, and contribute ideas to help shape our games.

This position is fixed-term (6 months with possibility for extension based on project needs) and fully remote, yet candidates must be based and be able to legally work in the USA.

Salary range: USD $1,200 - 1,600 per week

What You’ll Be Doing
• Establish and assist in developing the overall UX and UI aesthetic from concept to execution for BRON’s first video game
• Conceptualize and create intuitive wireframes, user flows, UI layouts, interactive prototypes, and mockups
• Create, export and, integrate UI assets into Unreal Engine
• Collaborate closely with game development team members to implement and iterate on interactive menus, interfaces, and HUDs in-engine
• Manage and expand the design system for UI assets
• Evangelize, research, and promote user-centered design practices and principles in meetings and presentations with stakeholders, and teams across disciplines
• Contribute and develop original ideas on all aspects of game production and development
• Proactively schedule own time as necessary, notify leads in advance of upcoming roadblocks and challenges

What You’ll Bring
• Ability to create and implement concepts from wireframes to shippable art with minimal support
• Minimum 2 years as a graphic designer, UX designer, UI designer or similar experience
• Ability to show examples of your work as it relates to mobile games
• Proven experience with Unreal Engine 4+
• Proven experience using Unreal’s blueprint system and Unreal Motion Graphics (UMG)
• Experience with version control software, preferably Perforce
• A strong passion for video game development
• Can effectively and rapidly prototype ideas in Unreal, Adobe Suite, commonly utilized UI/UX tools such as Figma
• Effective communicator and collaborator with developers, designers and leads from other disciplines
• Strong visual portfolio related to games or interactive experiences
• Strong knowledge/proficiency of Figma, Photoshop, and Illustrator

What We Offer
• Become a part of a highly creative, motivated, humble team that learns and grows together
• A flexible work environment, as we understand the importance of work-life balance
• Company-wide virtual social events (such as cooking classes and jeopardy)
• 7 heath days per year (prorated per any partial year)
• Paid holiday closure between Christmas and New Year
• Competitive compensation package, including Extended Health Benefits and Employee Family Assistance Program

At BRON, we strive to build a diverse, inclusive, and supportive work environment, so if you’re passionate about this role, we encourage you to apply and join our diverse creative team.

Please note that while only qualified candidates will be contacted, our Talent team will do their best to send updates about the stage of your application.

Our BRON Talent Team will always use our company domain emails to contact candidates and will never redirect candidates to third-party text messaging platforms to communicate with you
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via ZipRecruiter schedule_type: Internship
Company Description Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V... Skyrim: http://www.moddb.com/mods/merp-middle-earth-roleplaying-project Currently Epoch Games is developing The Lays of Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V... Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project

Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).

OpenGL and Git experience isn't required, but is recommended.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.

Qualifications

Minimum Requirements:
• Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it
• Online communication, team-collaboration skills, and English fluency
• A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:
• OpenGL Experience
• Git Experience

Additional Information

All your information will be kept confidential according to EEO guidelines
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via LinkedIn schedule_type: Full-time
Title: Unreal Engine developer Location: Redmond, WA (onsite... Duration: 12+ months We are looking for a developer experienced in implementing and optimizing non-networked interactive virtual demos and applications using Unreal Engine. Responsibilities will include developing tools and systems within Unreal and collaborating with artists to create intuitive and realistic visualizations. Responsibilities • Use Unreal's framework to create applications Title: Unreal Engine developer

Location: Redmond, WA (onsite...

Duration: 12+ months

We are looking for a developer experienced in implementing and optimizing non-networked interactive virtual demos and applications using Unreal Engine. Responsibilities will include developing tools and systems within Unreal and collaborating with artists to create intuitive and realistic visualizations.

Responsibilities
• Use Unreal's framework to create applications and features in C++ and Blueprint
• Work on projects dealing with data visualization, interactive demos, and high fidelity renders
• General programmer role including but not limited to UI programming, cinematics and rendering, optimization, engine functionality, and interactive mechanics
• Work with emerging technologies to create new tools and systems for informative real-time application

Required Skills
• Proficiency working in UE4 or UE5
• Proficiency in C++ and Blueprint
• Understanding of content creation processes involved in real-time asset production
• Experience packaging and shipping Unreal applications
• Self driven to help expand our team's capabilities to incorporate interactive applications and experiences

Desired Skills
• Good understanding of UE software development including C++ and Blueprints, UI, graphics pipeline, optimization
• Knowledge in creating a smooth user experience with interactive demos
• Experience working closely with artists
• Experience working with Hololens or comparable XR platforms
• Knowledge with using and optimizing ray-tracing in Unreal
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via ZipRecruiter posted_at: 7 days agoschedule_type: Full-time
The Unreal Engine Developer is responsible for developing, debugging, and optimizing engine-level systems in the Unreal Engine for AAA quality PC/Console/VR video games. ESSENTIAL DUTIES AND RESPONSIBILITIES... • Architect, implement and maintain game engine pipelines and features in UE4 • Work with other other engineers and teams to gather project requirements and verify product satisfaction • Additional duties of a similar nature or level The Unreal Engine Developer is responsible for developing, debugging, and optimizing engine-level systems in the Unreal Engine for AAA quality PC/Console/VR video games.

ESSENTIAL DUTIES AND RESPONSIBILITIES...
• Architect, implement and maintain game engine pipelines and features in UE4
• Work with other other engineers and teams to gather project requirements and verify product satisfaction
• Additional duties of a similar nature or level of responsibility may be assigned.
• Implement new features or systems
• Assist in the creation of technical design documents for new systems

QUALIFICATIONS:
• Contributed extensively to the development of at least one shipped games, on PC/Console/VR
• Strong C++ knowledge
• Minimum 3 years of software engineering experience
• Excellent math and/or physics skills
• Passion for writing solid, reliable, efficient code and highly scalable systems
• Experience with multiple core systems, such as graphics, tools, audio, networking, memory handling, scripting, etc.
• Unreal Engine 4 experience
• Experience working with multithreaded systems

EDUCATION AND EXPERIENCE:
• Bachelor's degree in Computer Science or related field and at least 5 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.
• Must have experience in Programming role on at least 1 AAA PC/Console title.
• Must have a passion for games and making games!

Why Ghostpunch Games?

Work Culture
• Remote, Hybrid, and On-site policy.
• Collaborative, open-minded, creative environment
• Teamwork makes the dream work (as true as it is corny!)

Project Scope
• Multiple projects available to work on
• AAA quality, Genre-spanning, PC/Console/VR

Partnerships/History include
• Sony 2K, Activision, Warner Brothers, Gearbox, and more!

Top/Recent projects include
• Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!
• Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
• 401K with company matching
• Health, dental, and vision insurance
• Flexible spending account
• Paid Holidays
• PTO accrual

Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability
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