Thatgamecompany

Thatgamecompany.com is the official website for the award-winning independent game development studio, thatgamecompany. The studio is best known for creating unique and emotionally impactful games that push the boundaries of interactive storytelling. With titles like Journey, Flower, and Sky: Children of Light, thatgamecompany has garnered critical acclaim and a dedicated fan base. The website showcases the studio's latest projects, news, and job opportunities, as well as providing a platform for fans to engage with the developers and community. With a focus on innovation and artistic expression, thatgamecompany continues to deliver unforgettable gaming experiences.

  • Encrypted
    Site is Encrypted

  • Country
    Hosted in United States

  • City
    Anaheim, California

  • Latitude\Longitude
    33.8502 / -117.791    Google Map

  • Traffic rank
    #48,795 Site Rank

  • Site age
    18 yrs old

  • Site Owner information
    Whois info

  • Founded
    May 15, 2006

  • Founders
    Jenova Chen,Kellee Santiago

  • Headquarters
    Santa Monica,,,California,U.S.

  • Key people
    Jenova Chen (,president,,,creative director,)

  • Number of employees
    <50

  • Formerly
    Thatgamecompany, LLC (2006–2012)

  • Type
    Private

  • Industry
    Video games

Traffic rank
#48,795
Site age
18 yrs
Location
United States
Popular Questions for Thatgamecompany
Newest job postings for Thatgamecompany
via LinkedIn schedule_type: Full-timework_from_home: 1
Remote – US and Canada only Reports to: QA Producer... thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them. We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation. Our mission Remote – US and Canada only

Reports to: QA Producer...

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If you’ve been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.

Job Description

ThatGameCompany is seeking an experienced test analyst to expand our in-studio testing team. We are a growing company that seeks to bring joy and happiness to millions through the medium of gaming, and as a Test Analyst on our team you will be the voice of the players and their first line of defense.

Responsibilities
• Create system or feature specific test plans, coordinate the execution of that test plan with internal and external testing resources, and deliver the aggregate results of testing to interested stakeholders.
• Identify and execute appropriate testing techniques based on knowledge of software development and the specific implementation present within Sky
• Provide qualitative analysis on systems and features in all stages of the development process.
• Provide frequent and regular risk analysis, including but not limited to project, schedule, operational, or technical risks that may impact the final delivery to the consumer.
• Ensure that risks are mitigated or accepted throughout the SDLC
• Adjust testing strategies as needed to minimize risk to the project across multiple studio and project priorities
• Provide clear, concise, actionable, and timely feedback to all individuals, teams, and departments that interface with QA both upstream and downstream.

Must Haves:
• A learning oriented mindset; you will be expected to self identify and self correct areas of improvement with oversight and guidance from leadership, while also providing constructive and reinforcing feedback to all levels of the organization.
• Ability to communicate effectively and clearly in both written and verbal communication.
• Practical knowledge of either testing and advanced testing techniques, or deep understanding of Sky as a product and how users interact with it.
• Familiar with iOS, Android, and/or Switch platforms.

Nice to Haves:
• ISTQB Testing Certification
• White box testing experience, or experience with scripting
• Advanced knowledge of Atlassian suite, specifically Jira Cloud
• Familiar with first party requirements based testing (Lot check, TRC/XR, etc.)
• Actively playing Sky and participating in the Sky community via social media or Discord; ability to demonstrate an understanding of issues that are important to the Sky community and why they are important

We look forward to meeting you!

Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time
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via Indeed schedule_type: Full-timework_from_home: 1
thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower, and flOw. Our most recent game, Sky: Children of Light, is our most complex undertaking to date. It is a social network built around the values inherited from a powerful humanistic story. It is a live experience continuously evolving inside a global online theme park. We... are seeking a detail-oriented security engineer to thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower, and flOw. Our most recent game, Sky: Children of Light, is our most complex undertaking to date. It is a social network built around the values inherited from a powerful humanistic story. It is a live experience continuously evolving inside a global online theme park.

We... are seeking a detail-oriented security engineer to join us in analyzing gameplay system architecture and operation, and develop solutions to help identify and combat threats to game security and integrity. The gameplay services and platforms are the core technology supporting our current and future game titles, as well as enabling our company to live-operate Sky: Children of Light with millions of active users generating terabytes of data per day.

As a security engineer, you will be working with multiple stakeholders to define and deliver anti-cheat initiatives.

What You'll Do Here:
• Design, develop, and maintain anti-cheat and anti-fraud tools, services, and libraries (client and server-based)
• Keep up to date on new operating system features, changes, or exploits, as well as security communities for emerging threats.
• Reverse/analyze cheat applications and other threats
• Conduct anti-cheat oriented security audits/assessments
• Work with other teams to satisfy their needs (community, design, economy, engineering)
• Monitor cheaters and cheat communities to track threats and trends
• Report findings, trends, and progress to stakeholders
• Contribute to thatgamecompany's unique culture and vision

Must Haves:
• Knowledge of gaming architectures (e.g., client-server, peer-to-peer)
• Have experience working with:
• Assembly, Intel x64/x86, and ARM
• C/C++
• Python (automation/scripting)
• Have a deep knowledge of:
• Operating systems (Android, iOS, Windows, macOS, Linux)
• Analyzing static and dynamic binaries/memory
• Reverse engineering concepts and methodologies
• Game protection technologies
• Experience automating tasks
• The ability to communicate technical subjects and learn about new topics in a timely manner
• Passion for games and belief in thatgamecompany's vision

Nice to Haves:
• Multiplayer game development experience
• Experience developing anti-cheat technologies (anti-tampering, code virtualization, code/data obfuscation) and/or creating reverse engineering tools
• Familiarity with disassemblers and decompilers, such as IDA Pro and Ghidra
• Knowledge of Android bytecode and/or iOS bitcode
• Erlang/Elixir and/or Go programming experience

We look forward to meeting you!

Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

#LI-Remote
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via LinkedIn schedule_type: Full-timework_from_home: 1
Remote – US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich... feedback and player immersion that helped define our Remote – US and Canada only

We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich... feedback and player immersion that helped define our games.

An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor’s toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn’t limited to just camera features. Any interactive system applies — procedural animation, cloth simulation, player controls, AI creatures, NPC interactions — use your imagination!

What you'll do here:
• Crafting technical systems that enable gameplay (either alone or with a small team)
• Create fluid user interactions with rich feedback and polished game feel
• Enjoys enabling team members by improving the creative pipeline
• Is comfortable with cross-disciplinary work and collaboration

Must haves:
• Proficient in C, C# or C++ for quickly prototyping 3D gameplay
• Visual scripting
• Multiplayer game development
• Online operation of a live game
• Maya or 3D game engines

Nice to haves:
• Seek adventure and uncertainty in exploring experimental and risky game concepts
• Believe in the practice of rapid prototyping and relentless iteration
• Have a desire to create meaningful, enriching experiences that touch and inspire players

We look forward to meeting you!

Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time
Show more details...
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